Game Studies Journal

 GAME STUDIES JOURNAL

29/08/2022 - 11/12/2022 (Week 01 - Week 15)
Harpreet Singh / 0352668 / BDCM
GAME STUDIES
Journal


https://docs.google.com/document/d/1JQX_HeYu0bELZ8H6G6PFFU_G-OqJmHT2zvvQFJZHZy4/edit?usp=share_link





Exercise 1 


Gaming History In my Life





Link to Video Game history 


Process:

In the third week, we were tasked with making groups of five to six people. The group I ended up in consisted of four people from BDCM and an individual from IT. We started discussing rough ideas about what type of game we'd like to create. Due to the fact that it was all very new and too general, we decided to create a sort of documentation of our own individual ideas and then in the following week we would communicate and vote on which one we like the best. So far, it seems that at least the art style is going to be related to pixel art and the aesthetic theme is fantasy. 

In my group is:
  • Vernice
  • Lova
  • Danish
  • Harpreet


We decided to sit down and properly discuss roles as we felt that there was a lot of confusion and vagueness regarding what is to be down. We managed to set up the roles appropriately and here they are:
  • Danish
    • Group Blog Website Design
    • Game Instructions Web Design
  • Lova
    • Content writer for both websites
  • Alicia and Vernice
  • Designers for:
    • Board game rings
    • Cards
    • Overall flair
  • Melissa
  • Gameplay
    • Challenges
    • Mystery Card Content
  • Harpreet
    • Logistics (printing, pricing, lead time)

Week 3

 Discussion With Lecturer Link Below



Progress of our Team work 

Description 

At this stage, students are required to begin synthesizing their own
gameplay system which will be based on their investigations on digital
and analogue games. They are to apply a concept based on their
research about games and other existing studies. Students are to also
suggest narratives and visual genres which would contribute to the
overall unique selling proposition.

Requirements Students are to:

● Propose a board game/tabletop game system/framework with
    a visual theme which may be related to a narrative or genre.
● Identify research problems and questions.
● Hypothesize possible gameplay solutions/ideas during playtime


Refrence

We got our ideas from some games one example is monopoly and we also did some studies on ADHD to plan for our game on how we can create it .

Reference Game from Monopoly

Examples of research we did on ADHD


This is our Team discussion Miro link that we discuss all out progress and updates 


 Discussions on progress outcomes and development will be done during tutorial sessions.






The image above shows our gameplay and challenge cards that we will include in the game



The image above shows the design of our board game roughly , This wont be our final Design but it is just a prototype to test the game .


The images below is showing our progress and ideas for the game and research we did with ADHD people around the world for information's .We got our game idea from teamwork and the idea we have chosen is to play a game from a perspective of a person with ADHD



\


Week 4

 discussion with lecturer below and progress shown to lecturer.



Week 5

 discussion with lecturer below and progress shown to lecturer.


We let our lecturer test the game and get feedbacks from him 
so far our progress is good .



week6-7

To do 

- Find printing shops which were able to print our design
- Arrange a date to collect the games 
- Managing the accounts so we can have a budget for our project 
- Collecting Data and Money for our project to develope it 

week 8-10

To do:
  • Create gameplay website icons
  • Begin creating group "simple" blog
  • Create game logo

Process:

These are the pixel icons for the gameplay website. For the colour scheme, I went with pink to contrast with and stand out against the dark blue background of the website. I referred to popular game character and items for each icon. 

For example:
  • Challenges Icon
    • Minecraft sword
    • Kirby
  • About Us Icon
    • Among us character

Please visit this link if you'd like to take a better look at our gameplay website: https://280danish.wixsite.com/simplegame


Weeks 12 - 13

To do:
  • Patch up design issues 
  • Start game document: Section 4.0 Art Direction
  • Update Dr. Charles on progress

Process:

In this week, there was a group meeting with Dr. Charles to update him on our current progress.







Week 14

Here's the Google Drive with all of them if you wish to view them more in detail: https://drive.google.com/drive/folders/153EMJY8XW5TCJMbrOFZU39TvjhsmHlpF?usp=sharing

Had a physical meeting with Dr. Charles on Friday to present the final prototype of the game.

Here's footage/photos from that. 

Pictured below is the digital images of the prototype board game design:

Week 15

To do print and collect the hard Copy

Lastly, pictured below are the printed cards, instructions sheet and board for our game: "Sorry, What?". I'm super excited for the gameplay testing, I hope it goes well.


Comments

Popular posts from this blog

Information Design

Aplication Design 2