Game Developement
(Week 01 - Week 14)
Harpreet Singh / 0352668 / BDCM
Introduction
week 1
Introduction of Game Design and basic explanation of it .
Week 2 - week 3
Learn about Elements of Game Design !
FileGAME DEVELOPMENT COMPONENTS
GAME DESIGN
GAME ART
GAME TECHNOLOGY
and also learn about Game Ideation (Brainstorming Methods)
Week 4 - week 7
Introduction to unity + Character control
In this few weeks we learn how to use unity and we also created a game to learn the basic of unity .
Below is screenshots of my Design and Game build exercise of unity .
Project 1
Below is a proposal of my game dev and sketches
link to explanation video of my proposal
- https://drive.google.com/file/d/1pwN2pjRBQgajzqtBQnWgIk7T8ULpIipl/view?usp=sharing
Proposal
Game name : Ceretonin Attack
Story
Spaceman preet was exploring space till he landed on an unknown planet named
“cerenite” filled with alien parasite , which then attack the ship and shut down their
power source . Filled with horror, preet is now on a race against time to escape the
corrupted vessel. He shall pass through aliens and obstacles with the only
leverage he has, his Gravity boots, with the ability that can help him flip between
the floor and ceiling in his spaceship.Before escaping the vessel he has to fix the
power source that had been damaged by the parasites. Without power source he
cannot escape with his space pod. Will Preet survive and live to warn his fellow
spacemen’s or will he succumb to the corruption of the alien parasites.
Things in the game
- Platforms to jump up
- Aliens will try to kill you by moving left to right or up and down.
- Secret doors will be added to proceed to next level
- Time will be added before the spaceship is fully corrupted and game will be over.
- Power ups to make u invincible 3 seconds and also stop time 3seconds .
Game description
This is a game which require players to utilise their skills and
reflexes in helping them get through 3 levels of the game.
1st level is to introduce the basic engineering of the gameplay.
2nd level more obstacles and hard level
3rd is the final boss.
Link for more information of proposal
Prototype Game Design and Progress
Map and Game Design brought into unity
Game Map Design and Obstacles Drawn in photoshop .
Video explanation of my prototype progress , things to be done and Design.
FINAL PROJECT
First i design my characters , enemies and map in photoshop and some in illustrator.
And then i transfer all into UNITY to create my game .
I created 3 levels to make the game more interesting
1stlevel is a basic movements up and down avoiding spikes and electricty with a health bar
and also to learn the gravity boots special power to avoid getting killed.
2nd
level is to master the gravity boots floating all the way up to your check point without dying which is a little more challenging .
3rd
level Boss level u will need to collect a gun and avoid spikes and also electicity to shoot and then u can kill the alien with the gun shooting in .
LEVEL 2
LEVEL 3
I have learn alot from this project and found out that i was interested in game design but if there was more time the game would be perfect but it was a challenge to build this game. And i had a great lecturer to guide me and show me the way of building this game .
most importantly i learn the structure and maybe basics of creating a game and also thinking outside the box for ideas to add in the game .
This is a LINK to my projects and a presentation video will be posted below also-
https://drive.google.com/drive/folders/1ZjmfFklXhnv0f2mzz2G_knGO9aJ71NvH?usp=drive_link
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